#include "StdAfx.h"
#include "ServiceFunctions.h"

void myDrawDot(GLint x, GLint y)
{
	glBegin(GL_POINTS);
		glVertex2i(x, y);
	glEnd();
}

void myDrawLine(GLint x1, GLint y1, GLint x2, GLint y2)
{
	glBegin(GL_LINES);
		glVertex2i(x1, y1);
		glVertex2i(x2, y2);
	glEnd();
}
